Archive for the ‘Nuke’ Category


Houdini Flip Simulation – Hallway Flood Scene Tutorial

Free Tutorial Series by Rajiv Sharma, Technical Director

hallway_v004.120

Houdini_FX_workflow

In this Tutorial Series I will cover following:

Part01 – Export scene from Maya to Houdini
Part02 – understand alembic scene and prepare for simulations
Part03 – create flip simulation
Part04 – create foam, spray and bubbles
Part05 – export simulations in bGEO
Part06 – meshing of particles with VDB tools
Part07 – Photo realistic Texturing and Shading of Flip Scene
Part08 – Physically accurate Lighting setup
Part09 – Render passes from Houdini
Part10 – Compositing in Nuke

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Introduction Video

Part01 – Export scene from Maya to Houdini

Part02 – Alembic Scene and Prepare for Texturing, Simulations, Animation and Rendering

Part03 – Set up Flip Simulation

Part04 – Create foam, spray and bubbles

Part05 – export simulations and and File Cache

Part06 – meshing of particles with VDB tools

Part07 – Photo realistic Texturing and Shading of Flip Scene

Part08 – Lighting Set up of Flip Scene

Part09 – Render Passes and Rendering of Flip Scene

Part10 – Composting of Render Passes in Nuke

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05. VFX Pipeline.


dt

http://www.digitaltutors.com/tutorial/1158-Integrating-a-3D-Vehicle-into-Video-in-Maya-and-NUKE

http://www.digitaltutors.com/11/tutor.php?id=259562

http://vimeo.com/68259025

http://www.youtube.com/watch?v=5Cw1_Gh5KiU

What you will learn In this tutorial we will cover how to create a live action shot with 3D elements. We will learn video shooting techniques, how to add 3D objects into live footage and then animation, lighting and rendering for the project in Maya and compositing in NUKE.

First, we will start with important settings of the DSLR Camera, then we will take our footage to Maya, where we will add 3D elements on our footage. After that we’ll animate lighting and rendering in passes. We will then take these 3D passes in NUKE and start compositing.In compositing we will learn how to use 3D passes to get realistic effects. Finally, we’ll cover rotoscoping, masking, and color correction in NUKE.

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Thanks and Regards
Rajiv Sharma

 

 

 

Hi

this is a simple process to change missing file path name when you open your nuke comp in Linux workstation which is previously done in windows PC.

 

this is a example snapshot of Nuke File Path Missing Error:-

nuke_error_01

 

step 01:- select all nodes
Ctrl+a
step 02:-  open Search and replace option window in Nuke
Ctrl+Shift+/

 

Step 03 :- LINUX

change your path here

 

nuke_error_02

 

 

 

Step 04: In Window PC

Nuke_error_03

 

 

And your all Render Passes will be load successfully 🙂

 

 

Nuke_error_04

 

 

Cheers!