PyMEL for Maya

Posted: October 31, 2012 in FX Pipeline, Linux, Maya


PyMEL makes python scripting in Maya work the way it should. Maya’s command module is a direct translation of MEL commands into python functions. The result is a very awkward and unpythonic syntax which does not take advantage of python’s strengths – particularly, a flexible, object-oriented design. PyMEL builds on the cmds module by organizing many of its commands into a class hierarchy, and by customizing them to operate in a more succinct and intuitive way.


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Special thanks to those studios with the foresight to support an open-source project of this nature: Luma Pictures, Attitude Studio, and ImageMovers Digital.


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